Opis stanowiska pracy

Responsibilities:

- Game UX development in collaboration with another UI Artist
- Provide low-med fidelity mockups
- Create complete documentation on flows and interactions
- Basic (low-med fidelity) UI elements development
- Collaborating with producer and game designer to define and implement innovative solutions for the product direction, visuals and experience
- Motion design and screens transition animations development and documenting
- Negotiations with client alongside with producer, game designer, UI artist

Wymagania

- Ability to create medium fidelity mockups, based on brief and/or wireframe given
- Be able to analyze current product to compliant existing visual and interaction consistency
- UI animation and motion design knowledge
- Ability to create documents with full UX description (including animations)
- Proficiency in Axure RP or equivalent, Adobe Illustrator, Adobe Photoshop, Adobe After-Effect
- Understanding of gaming UI/UX specific
- Understanding the quality requirements of the AAA product
- Ability to work in a team, responsibility
- English level above Intermediate


Nice to have:

- Experience working in an Agile/Scrum development process
- Experience working with western (English speaking) customers
- Big PC/Console gaming experience
- Experience in PC/Console games development

Prezentacja firmy

World Class Gaming Studio <br/> <br/>Sperasoft is a leading games develo... Rozwiń

Dodatkowe informacje

Ostatnia aktualizacja:
20/09/2020
Wymiar etatu:
Pełny etat
Rodzaj umowy:
Na czas nieokreślony
Liczba wakatów:
1
Min. doświadczenie:
Od 5 do 10 lat
Min. wykształcenie:
Wyższe licencjackie
Branża / kategoria:
Praca Grafika / Projektowanie

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